Seam Carving You Can Play With, Plus More

Remember back in August when I was so delighted with the paper and demonstration video on seam carving technology?

Well, now I can play with that technology. And so can you.

Or, at least, you can if you use the Gimp, since the Liquid Rescale Plugin now puts that algorithm into it. (And why wouldn’t you be using the Gimp at this point? It’s free, and it’s getting more awesome all the time. Hell, it even works on Windows now.)

I love this about open source: an academic paper can turn into a production (for certain non-commercial values of “production”) grade consumer application (or application plugin, in this case) in a few weeks.

The examples are pretty interesting.

Now, I’d like someone to get cracking on a plugin to implement the algorithms on display in the Colorization Using Optimization article. If you’re into image processing geekery you can read the full paper online. Even if you’re not, you should check out the examples at their site–they are truly impressive. They have MATLAB source online, so someone on the web surely has time to translate that into a Gimp plugin, right?

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3 Responses to “Seam Carving You Can Play With, Plus More”

  1. will shetterly Says:
    1

    Man, that colorizing is the coolest! I am barely keeping myself from doing a long post about what an amazing thing I think colorizing is, and how badly it was handled when they tried colorizing movies back in the videotape days. (The quick version: Don’t colorize classics. Colorize old flawed work, and remix it, and make it great.)

  2. Kira Says:
    2

    or, you know, colorize Un Chien Andalou, and really fuck people up.

  3. Mr. McLaren Says:
    3

    So, two things:

    1) Would you believe I was unfamiliar with this little bit of cinephile history?

    2) Have I mentioned to you my intense issues with eyeballs and cutting? Did we ever discuss the whole “papercut on the eyeball” thing?

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